This page documents individuals and organizers who acted as off-platform extensions of Red River College’s Game Development program — controlling access, events, and perception through externally branded “independent” initiatives.
These operators have denied formal affiliation with RRC when questioned. However, the record of co-hosted events, shared staffing, student referrals, and funding trails tell a different story.
Gatekeeping, deflection, and damage control are still institutional when carried out by alumni and recurring contractors doing the College’s bidding.
Known Game Collective Affiliates
Daniel Voth
Role: Organizer, recurring panelist, affiliated with local game development initiatives overlapping with RRC.
Issue: Involved in public-facing events while claiming no institutional ties. Students report redirection, silence, and passive gatekeeping.
June Pagé
Role: Event producer and technical mentor across Winnipeg game jams.
Issue: Helped coordinate RRC-adjacent events that excluded or misrepresented student concerns. Refused public acknowledgment of program collapse.
Isabella Merkel
Role: Creative director for jam initiatives tied to academic showcases.
Issue: Maintained student-facing authority while disclaiming any institutional responsibility. Deflects criticism toward unnamed faculty.
James Crescenzi
Role: Community developer and LinkedIn monitor with documented ties to student targeting and post visibility filtering.
Issue: Engaged in digital surveillance and silent message suppression. Participated in RRC-affiliated game dev panels while denying association. Cited in dev.to publication detailing stalking behavior and narrative control tactics.
Corinne Gusnoski
Role: Director at New Media Manitoba, active in the Game Jam Collective Discord.
Issue: Admitted during a personal video call that RRC staff and New Media Manitoba members were actively present and coordinating in the Game Jam Discord. Her role confirms the blurred lines between external initiatives and institutional actors.